Validator
Validator Window
Similar than console, but easier to identify problems releated to Node Graph.
In the future I will include feature to check all components in scenes and prefabs
Analyzer Window
All issues category
public enum AnalysisType
{
/// <summary> Missing script, typically due to deletion or mismatch with meta file. </summary>
CorruptedAsset,
/// <summary> Null field in the SubAssets list. </summary>
NullAsset,
/// <summary> Item not present in the SubAssets list. </summary>
NotIncludedAsset,
/// <summary> Invalid, empty, or already used GUID for a sub-asset. </summary>
InvalidAssetGuid,
/// <summary> Asset present in the SubAssets list, but is not a Node and not referenced by other assets. </summary>
UnreferencedAsset,
/// <summary> Parameter has a GUID but does not match any Variable. </summary>
MissingBinding,
/// <summary> The graph contains Nodes, but no definition for the StartNode is set. </summary>
StartNodeNotDefined,
/// <summary> SubAsset appears more than once in the SubAsset list. </summary>
DuplicateAsset,
/// <summary> SubAsset name does not match type and guid </summary>
/// <remarks> Not implemented </remarks>
InvalidAssetName,
/// <summary> Other types of issues not classified. </summary>
Other
}